Showing posts with label analog circuits. Show all posts
Showing posts with label analog circuits. Show all posts

Wednesday, April 23, 2008

update, finally

It's been quiet on the home front here, but the end is drawing near (2 more weeks before the final presentation on 5/7, to be exact), and there is quite a lot to update.

This project has changed a lot since its conception, but many new ideas and potential future project concepts have sprung up along the way, and I am pretty pleased with how the project at hand is shaping up.

The original plan was to embed circuitry in felt itself... something I am still interested in exploring. I wanted to design felted audio signal processing circuits that would accept an analog signal in and output it back out after running through a series of filters.

I am near completing a similar project, only I decided to begin the research from a simpler place, working my way up the ladder of experimentation.

Having said that, felted signal processing has become a set of analog signal processing circuits consisting of a chorus effect, delay effect, tremolo effect, and finally, distortion effect. The processing circuits live on pcbs instead of within the felt itself, reassigning the felt's role from circuit board to soft potentiometer. The felt is directly integrated into the hardware, allowing the user to tranform various stages of the processing circuits as the audio signal passes through the mix of natural wool and steel wool.

For example, with the tremolo circuit, there are two felted objects. One controls the rate of the tremolo, while the other controls the depth. There are also two hardware pots available for setting the initial rate/depth. The felted pots offer expressive control over base settings that the user can dial in with the hard pots, for the purpose of introducing some constants to the system. The hardware pots can also be turned all the way down, leaving the signal processing to as much instability and momentary control as desired by the user. The goal is to set a fixed range over which the felt can distort the sound.

Each effect is daisy chained to itself and may be turned on or off within the chain by a switch. However, after I have all the effects and felted controllers finished, I plan on building a 3x3 resistor mixing matrix, that will provide multiple opportunities for feedback, amplification, and attenuation of the signal. Instead of each effect simply being daisy-chained to one another, they will be tied to various nodes in a 9-celled square, each node have 2 or 4 possible routes it can travel down. It opens the the doors up to all kinds of silliness, for sure.

Wednesday, March 12, 2008

Guitar effects and Max/MSP

Cycling74 has an awesome set of tutorials on designing guitar effects in max/msp. This is great for me, because this will help me mock up effects in max for conceptualizing my final circuit designs.

Next Steps
- Take the circuit I built a couple nights ago and instead of using a 555 timer chip for an audio signal, grab a signal from an electric guitar.
- Figure out how signal filtering actually works... namely the math behind figuring out resistor and capacitor values ideal for achieving different effects.
- Visually design how my final felted signal processor(s) will look.
- Mock up some guitar effects in max/msp

Proof of Concept.. proven!


felt resistor + 555 timer chip
Originally uploaded by 0x000000


Last night I got a simple 555 timer circuit working with a piece of conductive felt connected, acting as a variable resistor. Pressing down or squeezing the felt caused the frequency to change, which is exactly what I hoped would happen!

I tried different swatches of conductive felt I made last week and found that the ones with higher resistance worked best. I'm still trying to figure out which impedance values are most ideal for getting the widest range of frequency change.

I'm learning how to build analog audio circuits as I go, so I'm not entirely familiar yet with what capacitor/resistor values to use for getting specific frequencies out of my board. I also want to figure out how to filter sounds, and eventually pipe in an audio signal from a guitar for manipulation.

In the meantime, this is a happy milestone to make.